AI Insights · Timothy · July 2024
Top 5 Character Collection Games in Australia Q2 2024
Explore the performance of the top 5 character collection games in Australia during Q2 2024, showcasing trends in downloads, revenue, and active users.
In Q2 2024, the top 5 character collection games in Australia showed diverse trends in downloads, revenue, and weekly active users. Here's a closer look at their performance:
MONOPOLY GO! from Scopely, Inc. displayed a fluctuating revenue pattern, peaking at approximately $525K in the week of April 8 and hitting a low of around $314K in the week of May 27. Downloads started strong with about 17K in early April but dipped to 12K by late May, before rebounding to 16K by the end of June. Weekly active users remained relatively stable, ranging from 65K to 72K throughout the quarter.
Last War:Survival by FirstFun saw consistent revenue growth, culminating in a peak of nearly $389K in the week of June 10. Downloads fluctuated, starting at 22K, peaking at 26K in mid-June, and then dropping sharply to 17K by the end of the quarter. Weekly active users experienced a steady increase, rising from 52K in early April to 69K by mid-June, before slightly declining to 61K in the final week.
Slotomania™ Slots Machine Game from Playtika LTD showed a steady revenue stream, with weekly earnings consistently around the $230K mark, peaking at $251K in late April. Downloads remained stable, averaging around 1.8K per week, with a slight increase to 2.1K in the last week of June. Active users also saw a gradual rise, from 10K in early April to 11K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. displayed a robust revenue performance, consistently generating over $190K weekly, with a peak of $240K in mid-June. Downloads varied, starting at 14K, dipping to 11K in early June, and then surging to 19K by the end of the quarter. Weekly active users followed a similar trend, increasing from 65K in early April to 86K by the end of June.
Clash of Clans by Supercell experienced a varied revenue pattern, starting at $271K in early April and decreasing to $166K by the end of June. Downloads showed a downward trend, beginning at 6.8K and ending at 5.6K. However, weekly active users remained high, peaking at 682K in mid-May and slightly decreasing to 583K by the end of June.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.